


New challenge in Ulria Grotto for "Ke'nai Shakah" Shrine in Akkala and the 4 Islands(Ankel, Knuckel, Davdi and Tingle).Blupees now drop a set count of 20 different random rupees but only can be shot once.Touched up Yiga Inquisitor AI so they don't leave the battle if they cannot navigate to you after a few seconds.Master Sword and Corrupted Master Sword now has hammer affect allowing you to smash breakable rocks and metal crates.Max level stealth now has 100% quietness (Vanilla value of 0.3 set to 0.0).Patched some crates not dropping anything after changing the drops.Shoots a massive blizzwave, great for large crowd control, Absolutely busted damage output when using spear charge attack. Lightscale Trident: 140 Durability, 43 Base Damage, Now a Ice Weapon as its base.Change is temporary until we find a more suitible projectile Boulder Breaker updated to use more functional fireballs.Shoots a Fireball that does a ton of knockback. Boulder Breaker: 180 Durability, 85 Base Damage.No shield surf friction or surf damage to shield. DayBreaker: 130 Duability, 69(Intentional Number) Base Guard.Great for small area control and very fun to use. Scimtar of the Seven: 120 Durability, 64 Base Damage.Great Eagle Bow: 90 Durability, 4 shot thin spread with a base of 50 Damage.Champion Weapons have all been revamped:.Player will automatically have the slate equipped and the doors will open on their own. Shiekah Slate pick up and door intros now streamlined.SWORD TRIALS: CURRENTLY STILL WIP but have been made easier.Silver enemies now have consistent set spawning but now appear in groups of 2 instead of 4, as opposed to the previous cluttered and inconsistent groupings. You can no longer find them lying around in the overworld. Map Sections J-6, I-6, I-7 & I-8 Modified.H-6 Fort Hateno Easter egg reworked to be a feature.Added Approximately 470 new enemies/chests/weapons.New Field Mini puzzle in Map section E-3.Fixed mysterious bug where enemies dont load. Practice room now prompts before entry.Fairies can still revive you and you will have the usual respawn position. Start up animation for throwing weapons now charges faster Allowing you to throw weapons sooner.Dash Attacking with a Spear can now be jump canceled.
#RELICS OF THE LOST AGE MOD APK PLUS#
Master Cycle given to player when selecting New Game Plus.Some nice quality of life changes added such as no longer needing to sit through the shiekah slate pick up cut-scenes, being able to throw weapons faster and so much more! This version of Relics focuses more on adding elements of fun! With a multitude of new map editions and new unique challenges and rewards to find. This new technology allows us to be much more creative. For the first time we have modified terrain and building collision. Welcome to Version 3! It took a lot of hard work to make this version happen! This version of Relics is very unique with what it brings to the table. There are new challenges, secrets and rewards that are only available on this day, Use your time wisely! You are now notified when a the day of a Bloodmoon is. It makes for a crazy fun and challenging experience. In this mode you will have all the hardest enemies complimented by the best drops and weapons. New Game Plus takes these late game attributes and starts you of with them at the beginning of the game. Late game is typically way more challenging and dynamic than the earlier part of the game. The scaling in Relics is designed to maintain difficulty even in the later part of the gameas well as make New Game Plus: In Relics of the Past, one of the most dynamic aspects of the mod is the scaling rework. You can post Feedback in the Calamity Refuge Discord, where the Relics of the Past Community resides! ( ) This in itself creates a brand new experience while staying true to the fundamentals of the original vanilla game.
#RELICS OF THE LOST AGE MOD APK FULL#
Relics does the same but on a full world scale. It does so in a similar fashion to how the DLC adds newly placed objects and enemies. What's so unique about the project however, is how this difficulty is achieved Rather than buffing the enemies or just making weapons scarcer, Relics of the Past adds the difficulty through new map changes. To put it simply, Relics of the Past takes BOTW and makes it much more difficult. Some of you may have seen refrences to this project under the pretense of "Super Hard Botw Mod" or anything related to such title.
